Malorn WillowSmith (MWS) playing Wizard101, an MMO via KingsIsle Entertainment.
Showing posts with label loremaster. Show all posts
Showing posts with label loremaster. Show all posts

Tuesday, December 17, 2019

Wizard101 - New Spells Concept + Loremaster spells [1]

Hey #diarykids #twizards mentioned new ranked spells for pve/pvp in my prior post. *Today covering incorporating these conceptual spells into Wizard101 officially + certain spells used by advanced bosses (i.e. Bort Shadowmane / Prince Viggor / Shadowwock / Spirit of Darkmoor / Vigilant Sargun etc) that need to be trainable for wizards (*available for crafting/treasure cards variants too). // *The primary reason I'm recommending these changes to the pve dynamics are to redefine systemic equilibrium for the magical classes in the game + incorporating new 'Loremaster' spells in general for players to utilize basically.

NOTE - Here's a message in regards to KI's Hoard Packs which grant new items/pets/spells etc there have been numerous complaints (i.e. W101 Forums) about wizards spending vast amounts of Crowns to hopefully gain a spell/item etc; but to no avail. Here's a screenshot from my Twitter below that addresses that topic. *I'd advise people not to be so eager to spend Crowns on items that aren't guaranteed anyway & to conserve your money wisely + consider alternative options.



Here's Swordroll's other post for alternate spells that should be craftable/trainable for the most part anyway. I'll be attaching the general Loremaster spells below kudos to Final Bastion for providing the images. + I'll add the missing spells that bosses utilize that should be trainable for advanced wizards & novices in-game at the end of this post.


*Thanks to the @scionofshadow via Twitter for these images/ideas for these concepts (below)




NOTE - I commend the man for his efforts; no point making my commentary lengthy the guy did an excellent job. *If these spells were to be modified/incorporated into the game I'd recommend giving Life a healing blade to go with 'Trumpet Vines' & Death an infection stacked with the weakness for 'Werewolf.' // Overall, excellent ideas hopefully KI considers adding this to Wizard101.

OTHER SPELLS *(via BOSSES) --

Variations of the 'Efreet Spell' via Wizard101 Central

*








NOTES - *Certain spells should be modified & changed to an aoe setting -- Brulee Sucree + Frost DragonStorm Dragon (which should be available for wizards lvl 60-80+) etc. Other spells should be modified like 'Hammadryad' providing a guiding light for all users + the healing output 1000 at least but not concerned about it's initial healing really. / The Natural Attack spell that showcases 800+ dmg is from the new Rattlebones (rank 14) basically *that should obviously be nerfed if they implement that concept (bones/pirate/undead minion spell low pip aoe) for Death players etc. // *With the recent change to Balance's Loremaster spell compared to everything else listed here KI needs to revert the spell's base to 250-300 base damage at least -- makes NO SENSE they chose to NERF the spell that much. // Anyone can SPAM any spell seriously (*like this Fire I fought using Krampus via YT) so Balance Loremaster being utilized that way wasn't a big deal. Guardian Spirit should allow the users to regain 15-25% of their hp showcased in my other spell-related (conceptual) post here.

LOREMASTER SPELLS (ALL SCHOOLS) -- 



SECRET BOSS DROP (SPELLS) --


That being said this topic is concluded. *The only thing I'm taking credit for is compiling the list under the 'Bosses' section referenced above all credits goes to their respective creators -- courtesy KI Entertainment (Wizard101).  // Wizard101 Central thread available here. 

LAST UPDATED - 1/3/20